
Issue #343
November 5, 2025
The Switch 2 news cycle begins…
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Nintendo Switch 2 early 2024 release was hinted at by Chinese SoC manufacturer — Following the release of Tears of the Kingdom I commented how the Switch was now likely entering its twilight-era. When stories like this starts popping up you know that’s the case. The TL;DR is this: A Chinese company has stated they are supplying a Japanese company with parts for a new system. 👀 Francesco De Meo // WCCF Tech REVIEW Disney Illusion Island is a charming but basic family-friendly Metroidvania — This Switch exclusive seems to get a lot right — the takeaway here is that it’s good not great. Chris Scullion // VGC Two of the most underrated Zelda games are now available on Nintendo Switch Online Jess Weatherbed // The Verge ▶ For the Nintendo Switch 2 getting the timing right is tricky overkill // YouTube ▶ The team behind Super Smash Bros. Brawl — Another Sakurai video in which he discusses the story behind the dev team that made Brawl for the Wii — and how Iwata got Sakurai on board. The interesting bit here for me is when he begins to muse on what the future may hold for the series and how he ” can’t really imagine ” a Smash game without his involvement. Masahiro Sakurai on Creating Games // YouTube REVIEW Koa and the Five Pirates of Mara — ” a very accessible platformer that will challenge even veterans quite a bit “. Willem Hilhorst // Nintendo World Report REVIEW PixelJunk Scrappers Deluxe — ” a good, fairly unique idea ” that seems to be better when played with others. Tom Massey // Nintendo Life REVIEW The Master’s Pupil — An at times ” remarkable ” experience that takes Monet’s paintings and intertwines them into levels ” resulting in a simple but unique adventure “. John Rairdin // Nintendo World Report REVIEW Patrick’s Parabox – An exemplary puzzler that thinks outside the box Charlie Wacholz // Nintendo Life ▶ How Pikmin low-key saved Nintendo Video Game Story Time // YouTube The next Smash Bros is stuck between a rock and a hard place Max Borman // GameRant INTERVIEW Picross developer Jupiter on nearly 30 years of puzzling prowess — A rare interview from the studio behind the much-loved nonogram puzzles. Chris Scullion // VGC
All releases are digital, Europe & U.S. unless otherwise stated.
⭐️ = Ones to Watch · 📦 = Physical release · 🎮 = Demo available
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